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Super Mario Bros.: Mario's iconic jump was originally a bug

Shigeru Miyamoto reveals that Mario's jump over the void was a bug in *Super Mario Bros.* (1985).

Published 2j1 source
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The fact

The creator turned this glitch into a core gameplay mechanic.

An example of creativity in game design and adapting unexpected issues.

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Why it matters

Cette anecdote met en lumière l'importance des imprévus dans la création de jeux vidéo, un secteur où l'innovation naît souvent de l'adaptation des erreurs. Elle rappelle aussi l'héritage culturel de *Super Mario Bros.* dans l'histoire du gaming.

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Auto-synthesis from 1 media source · identified on August 4, 2026
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